Game codes

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Game codes

Post  Elji on Mon Aug 04, 2008 8:41 am

I'm too lasy to seperate for a micro/sony/nintendo boards simply because its Cliché and over done and just going to jumble all of them together until I appoint a mod to do my work Razz

Until then, please discuss, and disclose information like friend codes and fav. games and the such and I apologize for my atrocious spelling and grammar.
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Re: Game codes

Post  SethWhiteFox on Mon Aug 04, 2008 11:42 am

If anyone wants to Brawl me contact me on MSN, AIM, or Skype first. I like getting to know a person a bit before fighting um. I feel like if I don't know the person its just like a tourney match, and I hate tourneys. =/ *As much as people tell me I should be in them...*

Not to mention if you use Skype we can chat while we play! =D
*Has been itching to test Skype sence he got it.
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Re: Game codes

Post  Elji on Mon Aug 04, 2008 11:44 am

I dont own a mic sorry as for internet, I can't get it up on my wii since I lack the 3 components for wifi.
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Re: Game codes

Post  SethWhiteFox on Mon Aug 04, 2008 12:53 pm

Well they sell adapters for the Wii to make wired internet possible. Buy that and a ethernet cable and your set! Smile
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Re: Game codes

Post  BadChad on Mon Aug 04, 2008 1:39 pm

Does anyone have Soul Caliber 4 for 360? Id like to have a couple matches is anyone does.

Gamertag: ChaddyBones
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Re: Game codes

Post  SethWhiteFox on Mon Aug 04, 2008 1:45 pm

BadChad wrote:Does anyone have Soul Caliber 4 for 360? Id like to have a couple matches is anyone does.

Gamertag: ChaddyBones

Well I don't have a 360. =/

I'm really a Nintendo fan, and my sub fandom is Sony. I'd get a 360 if all there non cross platform games werent ALSO on the computer. Im looking at you two Halo and Fable.
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Re: Game codes

Post  BadChad on Mon Aug 04, 2008 1:47 pm

Wii is the only thing I dont have and I dont think Id get one unless I came across a really good deal second hand cause 2 of my buddies own one so I can alwais Wii it up there. I have a 360 and a PS3 tho. And damn I cant wait for Fable 2. Thats game is gonna be so tizzight!!!
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Re: Game codes

Post  SethWhiteFox on Mon Aug 04, 2008 1:54 pm

BadChad wrote:Wii is the only thing I dont have and I dont think Id get one unless I came across a really good deal second hand cause 2 of my buddies own one so I can alwais Wii it up there. I have a 360 and a PS3 tho. And damn I cant wait for Fable 2. Thats game is gonna be so tizzight!!!

Yeah me too, but its going to see a compy realise too so. =/

personally I think I'd die of bordum if I didn't have Smash. Its my inbewteen game. No matter what game Im waiting for I can always play Brawl while I wait. XD *Which is probally why I'm good at it..
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Re: Game codes

Post  BadChad on Mon Aug 04, 2008 2:14 pm

Thats how Im feeling about Soul Caliber 4 now that its out. I really like Brawl too and its probley the biggest reason why I would consider getting a Wii if I ever did.
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Re: Game codes

Post  SethWhiteFox on Mon Aug 04, 2008 2:39 pm

BadChad wrote:Thats how Im feeling about Soul Caliber 4 now that its out. I really like Brawl too and its probley the biggest reason why I would consider getting a Wii if I ever did.

I love SC but m bad at the complicated combos. =/ Like do a special move by pressing a+a turn the stick counterclock wise then pressing the special button while pressing down. XD I kind alike comboing by makeing up the combo, not hitting a sequence and watching a cutscene. Don't get me wrong I love fighting games, there just too complicated for me. XD
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Re: Game codes

Post  BadChad on Mon Aug 04, 2008 2:45 pm

For me its alawais been "Fighting Games, Fighting Games, Fighting Games!!!" when I was a kid, especially Beat'Em Ups (Streets Of Rage, Golden Axe, Final Fight beeing my favorite Trilogies) So I pretty much have a natural tallent for them but wasnt alwais exactly the combo master. One of the main reasons I like Nightmare so much. His moves are more based on powerful single blows that smash you, and he has a few good easy combos aswell.
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Re: Game codes

Post  SethWhiteFox on Mon Aug 04, 2008 2:52 pm

BadChad wrote:For me its alawais been "Fighting Games, Fighting Games, Fighting Games!!!" when I was a kid, especially Beat'Em Ups (Streets Of Rage, Golden Axe, Final Fight beeing my favorite Trilogies) So I pretty much have a natural tallent for them but wasnt alwais exactly the combo master. One of the main reasons I like Nightmare so much. His moves are more based on powerful single blows that smash you, and he has a few good easy combos aswell.

On Soul Caliber 3 I was really great at just tieing people up with normal close range moves that delay their attacks, then grabing.
Not good at much else and when I cant get close I always get obliterated.
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Re: Game codes

Post  Elji on Mon Aug 04, 2008 3:51 pm

SethWhiteFox wrote:Well they sell adapters for the Wii to make wired internet possible. Buy that and a ethernet cable and your set! Smile

If I had money >< Sad
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Re: Game codes

Post  Midboss on Mon Aug 04, 2008 5:19 pm

My problem with Soul Calibur has always been the wasted depth. Each character can have upwards of a hundred moves at their disposal, but to play effectively you only need 10-20 of them, and everything else is just a bad idea because those 10-20 moves do the same things better. That, and the way they keep leaving old Soul Calibur veterans out in the cold in one version or another. Don't get me wrong though, I love SCII. Not so much with SCIII, and I haven't played SCIV yet (I've still just got a Wii).

Brawl is a bit more my thing, but still not quite. If it weren't for Sonic, and the fact my friends prefer Brawl, I'd probably still be playing Melee instead, between tripping, the disappearance of true combos, the severe lack of balance (yes, it has less than Melee), the fact most of the good music is on horrible stages, and tripping. Tripping deserves multiple mentions, it's just that bad. Also on the subject of Brawl...if they weren't currently working on Mega Man 9 in 8 glorious bits I'd still be angry at Capcom for dropping the ball and not getting Mega Man in.

Brawl FC is 4768-7212-2295, but I rarely if ever play online. It's like a bad joke.
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Re: Game codes

Post  SethWhiteFox on Mon Aug 04, 2008 8:36 pm

I think tripping is alot of fun! XD Its a very intresting system. It makes it intresting. And a good player can use their trips to their advantage.

And also how can you say its not balanced? Its ten times mroe balanced then Melee was. =( Melee had so many uber characters, poor mewtwo couldent keep up.

And comboing..We have to play a match soon. I'm going to teach you how fun Brawl can be! XD
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Re: Game codes

Post  Elji on Mon Aug 04, 2008 8:40 pm

Practice mode for combos, and thats why I'm good w/ Luc.
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Re: Game codes

Post  Midboss on Mon Aug 04, 2008 9:27 pm

I think tripping is alot of fun! XD Its a very intresting system. It makes it intresting. And a good player can use their trips to their advantage.
There's nothing interesting about tripping if you ask me. It's just a random chance when you tap the joystick, modified by icy floors and high damage. It's simple, and serves no real purpose. I've heard a few theories to defend it, but they never work, the dominant one seems to be "tripping is there to help slow characters keep up!", but it actually hurts them most of all, since they have a harder time taking advantage of it, and an easier time being taken advantage of for it.

And also how can you say its not balanced? Its ten times mroe balanced then Melee was. =( Melee had so many uber characters, poor mewtwo couldent keep up.
Having MORE 'uber characters' would be a sign of better balance in itself - right now, Brawl is essentially the "Snake & Meta Knight Show", with a light helping of Marth, Maim & Watch, and Falco on the side. Note that Melee tourneys were home to a very healthy mixture of Fox, Falco, Marth, Sheik, Peach, Captain Falcon, Samus, and Dr. Mario, with a decent number of Jiggs and Ice Climbers, and even Luigi, Ness, and Link got a fair amount of tournament level play, despite their poor results.

Also, try comparing Captain Falcon's poor standing in Brawl to Mewtwo's in Melee - it's a lot worse.

Practice mode for combos, and thats why I'm good w/ Luc.
It isn't a combo if it's possible to escape. The lower hitstun in Brawl makes real combos next to impossible. There's a few, and it's possible to chain multiple hits if your opponent screws up, but that's not a combo - that's taking advantage of your opponent's mistake.

Also, training mode doesn't emulate human DI very well at all. What works on a CPU often won't work on a human, or at least, not on one who knows how to DI.

I always loved the way combos worked out in Melee and the original SSB, with them being freeform and yet still being true combos. The freedom of Smash is what, to me, defines the series as a whole.

Note: DI is NOT moving while in the air, DI is performed WHILE you take a hit to alter the trajectory the move launches you at. CPUs at all levels are either too horrible at it or too good at it, with too much consistency, to provide accurate practice for combos.

We have to play a match soon. I'm going to teach you how fun Brawl can be! XD
I know how fun Brawl can be, please don't misunderstand me, I prefer Brawl over Melee even just by merit of it having Sonic, and actually welcome the slower pace and lower gravity with open arms.

I've played thousands upon thousands of matches, and I'm well versed with a variety of characters (Sonic, Samus, Ike, Fox, Sheik, and Snake are my usual lineup in order) - it's the game I play most often now. It's a very good game, with a great selection of characters, the most incredible soundtrack ever assembled, some of the best visuals on the Wii (I think Sonic and the Secret Rings and Metroid Prime 3 look just a bit better, but that's my opinion), and the controls are tight and responsive (offline, at least), but none of that means it's without its share of problems. Perfection is impossible, after all.

As I said, though, online Brawl is, in my opinion, a joke (though with a good connection, it's still somewhat playable). But now that I don't have a decent connection anymore, it's even worse to the point I can't even play a Friend match, so unless you're going to come play me in person, I'll have to decline.

What's more, I take from your opinions and distaste for tournies that you're a casual player anyway - so we simply wouldn't play well together in the first place, and neither one of us would have fun, where fun is the only thing that matters. So it'd be best to leave that road untraveled, I think.


Last edited by Midboss on Tue Aug 05, 2008 7:48 pm; edited 1 time in total (Reason for editing : I always forget Peach...)
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Re: Game codes

Post  Elji on Mon Aug 04, 2008 9:29 pm

True which is why I practice with lvl 9s with attack on.
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Re: Game codes

Post  Midboss on Mon Aug 04, 2008 9:40 pm

Level 9 actually has the least human DI of all, though, which is the problem. They also get you into habits that can and WILL get you owned against a competent player - no human will read your input and react as well as a level 9, so practicing against them has a tendency to build habits that aim at getting around their incredible defenses, which are later unnecessary and ineffective on human opponents.

It's a common problem for any fighting game, actually - practicing with a low level CPU is fine and good for working on your consistency and aim with a given technique, and working your way up to a high level one can help you get a grip on the game as a whole, but once you reach the point where you're an adequate player ready to build proper competitive experience, it becomes counter productive to play with a CPU at all.

Sorry if I seem argumentative guys. I'm not trying to be a jerk.
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Re: Game codes

Post  SethWhiteFox on Mon Aug 04, 2008 9:47 pm

Really? You think those are the best characters? Snake and Metaknight?
Please tell me your not a Smash Worlds Forum guy. Did you get that off one of their "Teir lists"? If so its a crock of bull.

I cant make an arguement that triping is a good system beceause its really a opinion.

No matter what Balance is better then "Haveing more ubers". Brawl is VERY balanced. Anyone can be good with anyone. Any made up teir list is just due to a higher percentage of people likeing those characters more. Anyone can be played extremly well.

I dont know if I totally agree with you on Melees combos being better. Brawl is showing real combos beceause you need skill to be able to link them. If anything Brawl is a better tourney game. *Even though I hate smash tourneys* The combos in Brawl require you to be good at mind tricks as oposed to gimmicky moves like Wave Dash. *Not saying I didn't like wave dash, but it WAS gimicky. Every wanabe pro always boasted that they could wave dash and it was anoying.*

Online..Well I anint gonna lie. It IS a joke. It was basicly made for one on ones only, beceause if your linking all accross the world your connection is going to rubberband so bad it aint even funny. And your right perfection is impossible, but I'd say that Brawl can be one hell of a tourney game and takes as much skill, if not more than, Melee.

OH MY GAWD YOU SAID THE MAGIC SENTENCE! "Where fun is the only thing that matters."
I'm not a casual Brawler, I've been told I play kinda pro, and the people I thought to be tourney players think I should do tourneys, but I say no BECEAUSE I can tell that noone at my local tourneys was playing for the fun of it. Only for the prize; and it depressed me. So I stoped playing tourneys. I didn't want Smash to become a sport to me when its been a game my whole life. I really think a match would be fun. If you would liek to I'll send you my code immedatly.


Midboss wrote:Level 9 actually has the least human DI of all, though, which is the problem. They also get you into habits that can and WILL get you owned against a competent player - no human will read your input and react as well as a level 9, so practicing against them has a tendency to build habits that aim at getting around their incredible defenses, which are later unnecessary and ineffective on human opponents.

It's a common problem for any fighting game, actually - practicing with a low level CPU is fine and good for working on your consistency and aim with a given technique, and working your way up to a high level one can help you get a grip on the game as a whole, but once you reach the point where you're an adequate player ready to build proper competitive experience, it becomes counter productive to play with a CPU at all.

Sorry if I seem argumentative guys. I'm not trying to be a jerk.

I auctually completly aggree with you there. But you ahve to admit that Brawl level 9s are a hell-ofa lot smarter then in Melee.
And being arguementive doesen't make you a jerk, it makes you a really great debater. =D


Last edited by SethWhiteFox on Mon Aug 04, 2008 9:50 pm; edited 1 time in total (Reason for editing : Double posted sorry! =.=")
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Re: Game codes

Post  SethWhiteFox on Mon Aug 04, 2008 9:49 pm

Oh shit I double posted, I'll add this to my last post. Sorry. =.=

I could delete it if you want. - Elji. Please do


Last edited by SethWhiteFox on Mon Aug 04, 2008 10:08 pm; edited 4 times in total (Reason for editing : I axedentally double posted, sorry!)
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Re: Game codes

Post  Midboss on Mon Aug 04, 2008 10:20 pm

Really? You think those are the best characters? Snake and Metaknight?
Please tell me your not a Smash Worlds Forum guy. Did you get that off one of their "Teir lists"? If so its a crock of bull.

God no. I hate smashboards. I hate the people, I hate the atmosphere. Snake and Meta Knight ARE incredibly powerful characters in Brawl, ANYONE who disagrees is simply wrong.

Snake's ftilt and utilt have crazy disjointed hitboxes when they shouldn't, and all of his tilts hit like smashes while coming out faster than most tilts. Then he has his two kinds of mines AND grenades to grant him control over the battlefield on a scale nobody else can accomplish. He's too fast, too strong, too heavy, and has too many valid tactics all at the same time - he's just plain too good. Also, he has a box.

Meta Knight on the other hand, is just WAY too fast, and has the shiny new infinite dimensional cape working for him. He racks up damage faster than most, and doesn't really have that much trouble getting in KOs. I'm not as well versed on Meta though...

But even further, results don't lie; people play Snake and Meta Knight because they win with Snake and Meta Knight. The tournament results show this; the duo are ahead of everyone else by a longshot, because most skilled competitive players naturally gravitate towards better characters. There's always those who stand by their favorite character, but one incredible Yoshi (look up Fumi from Melee sometime, scary good) doesn't make Yoshi a better character.

No matter what Balance is better then "Haveing more ubers". Brawl is VERY balanced. Anyone can be good with anyone. Any made up teir list is just due to a higher percentage of people likeing those characters more. Anyone can be played extremly well.

By the same logic, Melee is exactly as balanced as Brawl. Again, look up Fumi (Yoshi), or Simna (Ness), or as much as I hate to say it, Gimpyfish. I was a pretty good Mewtwo myself, while I was still actively playing Melee, despite having no tournament scene around me to attend.Sad

Also, that's not true at all. Tier lists reflect tournament results, moveset potential, 1v1 matchups, and the current metagame for each character. It's POSSIBLE, yes, that a boom in popularity for Link might move his position on tier lists, but not likely - people don't play him because his recovery is horrible.

And just in case, PLEASE, PLEASE keep in mind that a tier list isn't meant to tell people who to play. It's essentially an assessment of how well that character should expect to do in a tournament when everyone is of very similar skill. It doesn't say Captain Falcon will never beat Snake, and in no way is meant to tell you who will beat who in a direct match. Actually, I find Captain Falcon does quite well against Snake, but I don't think many agree, and one good matchup against a Top Tier character isn't enough if all your other matchups are bad...

I dont know if I totally agree with you on Melees combos being better. Brawl is showing real combos beceause you need skill to be able to link them. If anything Brawl is a better tourney game. *Even though I hate smash tourneys* The combos in Brawl require you to be good at mind tricks as oposed to gimmicky moves like Wave Dash. *Not saying I didn't like wave dash, but it WAS gimicky. Every wanabe pro always boasted that they could wave dash and it was anoying.*

Except that in Brawl they AREN'T COMBOS. Combos have been eliminated by definition. You can chain attacks, and it requires mindgames or enough pressure to make your opponent slip up. I see where you're coming from, but you're still wrong because by definition, a combo is: "a string of attacks that are all guaranteed to hit providing the initial attack connects."

Also, wavedashing wasn't even useful for every character. Ever seen Bowser wavedash? It wasn't even necessary for most combos, it was far more useful for positioning, such as narrowly dodging an opponent's smash and retaliating with your own wavesmash before they could recover.

As a Samus player for much of Melee, I personally found it most useful for the speed with which it allowed some character to move, one of the things that made Samus a viable competitive character by eliminating the glaring weaknesses of both her low running speed and horribly slow rolling dodge.

And your right perfection is impossible, but I'd say that Brawl can be one hell of a tourney game and takes as much skill, if not more than, Melee.

It takes less technical skill. There are fewer techniques, and the ones there are are much easier. It places focus almost entirely on strategic thought, rather than tech skill. This is a good thing in my opinion, as my own tech skill was always inconsistent during a match. However, at a high level, Melee demanded just as much strategy, therefore winning in this regard - Melee was generally a more difficult game to be good at.

However, Brawl CAN be a decent competitive game. Not as good as Melee was, or as other fighting games are, mind you, but it's fun to play and can be fun to watch. As long as people have fun competing, it can be a good competitive game, so I count myself as proof that it CAN be a competitive game.

OH MY GAWD YOU SAID THE MAGIC SENTENCE! "Where fun is the only thing that matters."
I'm not a casual Brawler, I've been told I play kinda pro, and the people I thought to be tourney players think I should do tourneys, but I say no BECEAUSE I can tell that noone at my local tourneys was playing for the fun of it. Only for the prize; and it depressed me. So I stoped playing tourneys. I didn't want Smash to become a sport to me when its been a game my whole life. I really think a match would be fun. If you would liek to I'll send you my code immedatly.

I'm still going to have to pass. I'm currently pirating the neighbors' wifi...so I actually get bad lag even with people only an hour's drive away. With LUCK, I may get my own connection next month or so (new convenience store opening here that I'm applying for a job at), and then it'll be better. Though as a disclaimer I flat-out suck online anyway, input delay destroys me.

Also, I actually prefer to think of Smash as a kind of (cyber)sport. A sport, to me, is a game in which the players compete with each other for the sake of competing, because they have fun being challenged by those of equal or similar skill, and mutually learning from each other, thus improving (ideally, though not often in practice) with each match.
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Re: Game codes

Post  Elji on Mon Aug 04, 2008 10:23 pm

If I'm going to improve, I need to play more spectator mode.
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Re: Game codes

Post  Midboss on Mon Aug 04, 2008 10:24 pm

I tried that, Elji. I kept getting beaten mercilessly, though.Sad
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Re: Game codes

Post  SethWhiteFox on Mon Aug 04, 2008 10:48 pm

Midboss wrote:I tried that, Elji. I kept getting beaten mercilessly, though.Sad
Spectate mode is watching other people play. How can you get beatan doing that?

As for your post you win tonights round, as I'm too tired to properly defend my side. Look forward to a rough arguement tommorrow. Wink
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